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Forum:
WinDev Forum
Beiträge im Thema:
3
Erster Beitrag:
vor 8 Monaten
Letzter Beitrag:
vor 8 Monaten
Beteiligte Autoren:
John Fligg, Fabrice Harari

How to combine drawing and shapes

Startbeitrag von John Fligg am 18.11.2017 14:11

Hi all - this is a little complicated. Let's just say I MUST be able to create shapes using a Stack and Push and Pop for example. That requires me to place an Image control on an Internal Window. That works perfectly.

I also need to allow freehand drawing on an Image using the dDrawing functions. That works perfectly.

But how do I combine the two? Or is there a freehand function using a Stack? I know a stack is just that but instead of creating a Shape it would be nice to allow free hand text.

What I did was to create an Image Control in a Stack. I then disabled the ability to edit and initiated my Drawing functions. But I was unable to draw on the Image in the stack.

Has anyone done anything like this? Thx.

Antworten:

Hi John

I haven't done this exactly, but I don't see why it wouldn't work...

If the code you use for drawing works on your image control alone, but not when the image control has other controls on top, then move the other controls away while yo are drawing, or change their z values to put them below the drawing control...

You could also try using an image control with an invisible background, stacked on top of everything else, and draw in that one...

Best regards

von Fabrice Harari - am 18.11.2017 15:00
Thx Fabrice. I will try the invisible Image technique. However whatever is done in there is not added to the "stack" as it will have a different name. Maybe I could just add that transparent image to the stack manually so to speak?

von John Fligg - am 18.11.2017 15:04
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